So. Just for fun, I decided that I was going to learn how to model things in 3-D and learn how to use Autodesk Maya. They offer an introduction to 3-D graphics class here at BYU and I thought, how hard could it be?
As it turns out: Hard.
I have a whole new respect for the incredibly talented and patient people who model characters and props and everything for the movies and games that I love. This little guy is fairly simple and it still took me three weeks to figure out how to finish him. I didn't even realize that you have to TURN ON THE SHADOWS until about half an hour before the deadline. Maya is stupid hard to learn and I fall to my knees in awe of all those incredible artists who make this stuff all the time and do it well. I think I'll just stick to drawing stuff and asking you to make it 3-D for me.
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